How can I extract beam properties through scripting?
Example of creating mesh named selection based on mesh quality criteria
How can I show all bodies in Mechanical through scripting?
How can I check whether mesh is linear or quadratic through Mechanical scripting?
With Mechanical scripting, how can we check the contact state and flip contact/target sides if needed?
How can we set the contact type through scripting in Mechanical?
How can we check, through scripting, if the analysis is linear or nonlinear?
How can we extract information on time stepping settings in Mechanical, through scripting?
How to generate mesh on selected body with and without looping?
Do we have an example of resolving a UIThread error message for Mechanical scripting?
How to select and activate multiple objects on the tree at once?
Do we have an example of creating a custom result based on derived values?
Can we retrieve the values of a standard result in Mechanical through scripting?
While creating a custom result based on derived data (stress, heat flux…) that are unaveraged by nature, I would like to return nodal information, thus average values, to the end user. Do I need to perform the averaging manually or does ACT provide an automated solution for that?