Hey all,
I developed an application in Mechanical 25R1 that automatically inserts a custom object in my project and detects my named selections to automatically create a joint aswell as a bonded contact with predefined stiffness and thermal conductance. I can then use my custom object to switch between different presets that automatically update the joint and contact.
For user convenience I would like to add the functionality that if the custom object is deleted/removed that the joint/contact is also removed.
As far as I am aware there is a designated callback '''''' but the reference guide explicitly states that this callback shouldn't be used to make "external" changes.
Is there an "officially" supported way to remove tree objects?