Fluent to VTk (unity)
I recently completed a CFD simulation focused on mixing and am looking to use the results in Unity for visualization purposes. I've been exploring the possibility of exporting the data from Fluent in VTK format and then using a third-party tool to convert it to a 3D model (GLTF) compatible with Unity.
Could anyone kindly provide guidance on how to export data in VTK format from Fluent? Specifically, I need to retain information such as points -, their winding order (), as well as associated data like pressure, temperature etc ().
something like this.
Any help or insights on this matter would be greatly appreciated. Thank you all in advance for your assistance!