I was curious if anyone knows the best methods to do post processing on lots of different mesh entities. Example: You have a model with lots of bolts and you want to do time-consuming post processing on each one. I am thinking of creating multiple smaller results files for each bolt with RSPLIT command. Then use threading module with mech_dpf to do post processing on each bolt-rst in separate threads.
Or, should I keep it in a single results file, and use a results extraction operator on a single thread in sequence, and send that raw data out for further processing on separate thread?
Would this be an efficient way to do this, or am I missing an easier, more obvious way?