I am currently working on an ACT extension where I would like my custom tree object to update after the geometry is updated in Mechanical. Amongst the options in the xml guide there doesn't appear to be an explicit callback to respond to a geometry update in mechanical.
I can get the object to update using the "Isvalid" check on the object, as this is called whenever the tree is updated. However this is a problem because this means my object is now updated every time the tree is refreshed (which happens whenever any other object is added or removed in mechanical).
Is there a way to have the object only respond to a geometry update? and not to the tree itself refreshing? (For context the object creates graphics and takes considerable time to update whenever it refreshes)
